1Baillie, P. & Lukose, D. 1999, 'To Believe, to Desire, to Intend: Motivating Autonomous Intelligent Agents with a Mind of their Own', in Proceedings of Managing Enterprises 99, Newcastle, Australia, 1999, The University of Newcastle, Newcastle, pp. 235-240.

2Baillie, P., Lukose, D. & Toleman, M. 2000, 'How to Give an Agent An Attitude', in Proceedings of Agents in Simulation Workshop I, Passau, Germany, 2000, University of Passau, Passau, pp. 7-12.

3Baillie, P., Lukose, D. & Toleman, M. 2000, 'Emotional Intelligence for Intuitive Agents: Agents with Attitude', in Proceedings of PRICAI 2000, Melbourne, Australia, 2000, Springer-Verlag, Germany, p. 818.

4Baillie, P., Toleman, M. & Lukose, D. 2000, 'Could Emotions be the Key to Real Artificial Intelligence', in Proceedings of ISA'2000, Wollongong, Austrailia, 2000, ICSC Academic Press, pp. 45-50.

5Baillie, P., Toleman, M. & Lukose, D. 2000, 'Emotional Intelligence for Intuitive Agents', in Proceedings of AISAT 2000, Hobart, Australia, 2000, University of Tasmania, Hobart, pp.134-139.

6Baillie, P. & Lukose, D. 2001, 'Urging Desire: Motivational Mechanisms for Intelligent Agents with Minds of Their Own', Cybernetics and Systems, Taylor and Francis, Philadelphia, vol. 30, no. 1, pp. 701-718.

7Baillie, P. & Toleman, M. 2001, 'Creating an Emotional Space for Artificial Beings', in Proceedings of Agents in Simulation Workshop II, Passau, Germany, 2001, University of Passau, Passau, pp. 7-12.

8Baillie, P. & Lukose, D. 2001, Navigating an Emotional Space for Intelligent Agents, Technical Report SC-MC-0124, Department of Mathematics and Computing, University of Southern Queensland, Toowoomba, Australia.

9Baillie, P., Lukose, D. & Toleman, M. 2001, Agents with Attitude. Technical Report, Department of Mathematics and Computing, University of Southern Queensland, Toowoomba, Australia.

10Baillie, P. & Lukose, D. (2002), 'Multidimensional Affect Appraisals for Artificial Intelligences', in Proceedings of ACE 2002, Vienna, Austria, University of Vienna, Vienna.

11Baillie, P. (2002), 'An Agent with a Passion for Decision Making', in Proceedings of Agents in Simulation 2002, Passau, Germany, University of Passau, Passau.

12Baillie, P. Lukose, D & Toleman, M. (2002), 'Engineering Emotionally Intelligent Agents', in Intelligent Agent Software Engineering, eds. V. Plekhanova, Idea Publishing Group, Hershey.


13Baillie, P. & Lukose, D. (2002), 'Emotional Decision Making in Artificial Intelligences', in Proceedings of IC-AI'02, Las Vegas, June 24-27, 2002.

14
Baillie, P. & Lukose, D. (2002), 'Emotionally Motivated Artificial Intelligence', in Proceedings of PRICAI '02, Japan.

15Baillie-de Byl, P. (2003), 'Emotional Influences on Perception in Artificial Agents', Tech-Report SC-MC-0303, Department of Mathematics and Computing, U.S.Q.

16Baillie-de Byl, P. (2003), 'An Online Assistant for Remote, Distributed Critiquing of Electronically Submitted Assessment', Tech-Report SC-MC-0304, Department of Mathematics and Computing, U.S.Q.

17Baillie-de Byl, P. (2003), 'Emotional Influences on Perception in Artificial Agents', Informatica, vol. 27, pp. 127-135.

18Baillie-de Byl, P. (2003), ' Distributed Web-Based Critiquing of Electronically Submitted Assessment', International Conference on Web-based Learning, 2003, Springer, pp. 450-461.

19Baillie-de Byl, P. (2003), 'A Six Dimensional Paradigm for Generating Emotions in Virtual Characters', International Journal of Intelligent Games and Simulation, Vol 2, No. 2, pp. 72-79.

20Baillie-de Byl, P. (2004), 'An Online Assistant for Remote, Distributed Critiquing of Electronically Submitted Assessment', Journal of Educational Technology and Society, Vol 7, No. 1, pp. 29-41.

21Baillie-de Byl, P. (2004), 'Programming Believable Characters for Computer Games', Charles River Media.